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Class Groupings In BB; Fighters

While the head to heads are interesting, another pattern emerged when I looked at the classes of ships and how their factions defined them.

Fighters (front line and interceptors).

This is where you find the bulk of the Boost, Barrel Roll and Evade actions (45 actions in total including Focus, averaging over three a ship). All but two ships have Target Locks (both Imperial), but very few have any non-Ordnance upgrades (5).

The Rebels ( Z95, A, X & E wings);

Although the Rebels tend lean towards Torpedoes over Missiles, in the fighters, they are split 2 and 2. They also hog the lions share of the sparse utility upgrades with 2 Droid and one Systems slot (2 on the E Wing alone).

A mixed bag in manoeuvres, the Rebels have the fastest ship (AW), but are pretty pedestrian otherwise.

The Empire (Tie, Defender, Interceptor, Prototype, Advanced);

Lots of speed (all 5’s) and plenty of manoeuvres, both in actions or on dial, but not a lot of health and generally low attack values, which fits with the Imperial tactical doctrine of light weight and fast swarms.

Only three upgrades (all Missiles) and the only two ships without Target Locks, makes them less offensive overall, further defining their dodge-strike-dodge feel. They also have the only non Torp or Missile Ordnance option* with Cannons for the Defender.

Scum (Scyk, Viper, Kihraxz, Fang, Headhunter);

Variety is the hallmark of Scum and their Fighters offer plenty.

The solid Kihraxz, slippery Viper, swarmy Scyk, lethal Fang and plentiful Z95 are all very different beasts.

Like the Rebels, they can lack some speed, with a single 5 option, but really shine in manoeuvre options (S-Loop, Talon Roll and plenty of K-Turns).

Illicit, found on two ships, are the Scum Droid equivalent for their fighters often offering a tactical edge, but as often a one hit or sacrificial option. The Z95 is basically better than the Rebel one, because it has Illicit.

They are, like the Rebels, split between Torpedo and Missile Ordnance* and all have Locks. The Scum also have exclusive access to Harpoon Missiles.

*In BB we let the Binayre Pirates mount Cannons instead of Misslies on their Z95, sticking to canon,