Games Within Games, Part 3

The last instalment of my Attack Wing reviews are the twin self-contained sets for the Enterprise and Voyager series.

Voyager or the Delta Quadrant set can cross over with the DS9 set, but without it and thanks to some recent sets, it is plenty deep enough. The Federation faction card stack is between the DS9 and TNG sets in volume, which is to say, plenty.

Points costs were basically good except for the original Voyager that had a good ability, so I dropped it to 26 pts.

Basically every crew member has at least one option, some up to five and many are also captains! Most of the “hypotheticals” are represented, from the Raven, the Val Jean and Equinox surviving, to the Dauntless joining the Voyager and even the Defiant or Promethius as alternates or coming to the Delta quadrant through the Borg conduit to help (alternative ending). If all are active, you have the makings of a 300 point fleet!

The “white” or more accurately blue Voyager vs the Bajoran…sorry, Numiri patrol. I had to make basic captains for the Numiri and Nasari as I had two ships for each but they only come with a single captain option.

I belatedly added the Vidiians and the two new factions from “Adversaries of the Delta Quadrant” set, the Numiri and Nasari, the Hirogens now have 6 ships, the Kazons 5, 3 Kremin, 4 Species 8742, the odd stray Klingon, Romulan, Ferengi or Cardassian (maybe even Dominion).

The Borg are full strength and sector dominant for it. They are the climax of the Delta Quadrant campaign.

This and the Enterprise sets are the only ones I mix named with some generic ships as they are needed and use them in campaign mode. The different Voyager and friendly ships and point costs are available at different times vs different enemies.

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The Enterprise set is almost where I would like it. Still smarting over never chasing up a Weapon Zero expansion and about one Andorian cruiser short of balanced, it is otherwise fine.

The Vulcans have a huge fleet or nine ships in two colours, ideal for a civil war scenario. The Xindi have a strong fleet, as do the Klingons and Romulans and with some time/dimension travelling Species 8472, the Borg and Tholians could all make an appearance in limited form (the Tholians are canon, the others fully possible).

The Borg Tactical cube v a Vulcan, Andorian and Terran fleet could make for a decent “Weapon Zero”, or “birth of the Federation” scenario.

Four alternate paint job Vulcan ships with combat refits from a pair of Vulcan faction packs give me a potent second fleet.

The final piece for me was the Columbia (cost raised to 16, generics dropped to 14) and Captain Hernandez in the These are the Voyages set, something I regretted not chasing the first time around. The crew options are all deeper now, even including “Rivers” (Seth MacFarlane).

As for scale, most are consistently small-ish ships, the Xindi Aquatic vessel being the exception.

Points in this set really show the difference between ships perfectly capable in their own era, massively reduced in cost for the “general” tournament game. A generic NX at 9 points is just too cheap.

My collection is complete now, not because I do not want many missing ships, but because what I can realistically get has been chased up and overall balance has been achieved.