Fleshing Out The Kelvin Timeline.

The Attack Wing Kelvin timeline set was excellent, but a little sparse if kept on its own.

I have expanded it slightly, giving me the chance to play with two ships per faction, all named by “hacking” the generics (Enterprise, Enterprise-B, Excelsior, Sovereign* vs Suvwl, Amar, Kreech’ver, Somraw), but that still limits ideas and the actual ships are gorgeous, so what is the potential?

Scenario 1;

The Enterprise is sent to the aid of another ship found eerily empty, but intact on the far side of an asteroid belt. The Crew are split to help get the other ship back home, allowing the player to use other captain and crew options, but the ship is of curse, a trap.

Four Romulan (??) intruder drones (Enterprise Romulan Drones) are using this as a test case and intend to take on the two ships as either captured research vessels (two better than one and the Federation response is important) or simply to temper their combat potential.

The premise is that they are either those drones, nt recognised or seen before, or simply not those drones, maybe a more obscure source.

Hmmm, maybe too late?

Much slower than the Federation ships, they are considerably more nimble, quite resilient and pack a decent punch. They are also pack hunters and care little for their own safety.

On paper, they look fairly matched, the difference in movement and tactics is the crux.

The change this up, I have seven Tholians, enough to wrap up even these more powerful ships.

Scenario 2;

The Borg travel to (in) the Kelvin universe, sending a Tactical Cube (a scout at this scale) to feel out the Federation (or Klingons). Two Federation ships are shadowing it until they realise what it is up to and have to stop it escaping back to its own time.

Same points values mean a 70-80 point Borg Cube, so all the toys, massive fire power and regeneration.

Simple scenario, destroy them before they can either assimilate/destroy the ships or escape with relevant information through a dimensional gate before it closes. Like the first Kelvin movie, this may result in a noble sacrifice.

An option to this is using Species 8472, in a two to six ship fleet, maybe taking on both the Federation and the Klingons and possibly flip the scenario to a Federation escape.



*Other options are available, I am waiting for my second These are the Voyages pack.